Physics Tutor
Language: English

Momentum and Collisions

Momentum : why the total momentum of colliding bodies never changes, while their kinetic energy sometimes does.

The same collision on two tracks: a 1 kg cart at 4 m/s hits a 3 kg cart at rest. On top they bounce apart; below they stick together.
The same collision on two tracks: a 1 kg cart at 4 m/s hits a 3 kg cart at rest. On top they bounce apart; below they stick together.

Before this topic: Newton's Laws of Motion

Beginner

Key ideas

  • Momentum is mass times velocity: a heavy, slow cart and a light, fast one can carry the same amount.
  • Changing momentum takes a push lasting some time: a longer, gentler push does the same job, so soft landings hurt less.
  • In a crash, the momentum one object loses is exactly what the other gains, so the total stays the same.
  • A sticky crash keeps the total momentum but turns some energy of motion into heat, sound and dents.

Why is a slowly rolling shopping trolley full of bottles so hard to stop, while a fast ping-pong ball is easy to catch? Four steps explain it.

Step 1. Multiply an object's mass by its velocity and you get its momentum, measured in kilogram metres per second. Like velocity, momentum has a direction. A heavy, slow object and a light, fast one can carry the same amount: a 4 kg cart at 1 m/s has as much momentum as a 1 kg cart at 4 m/s.

Step 2. To change momentum you must push for some time, and the longer the push lasts, the gentler it can be. That is why you bend your knees when you jump down from a wall: the stop lasts longer, so the force on you is smaller.

Step 3. In a collision the two objects push on each other equally hard, in opposite directions, for exactly the same time. So the momentum one loses is precisely what the other gains, and the total stays the same, as long as nothing outside, such as friction or a wall, joins in. This is the conservation of momentum.

Step 4. The animation shows one crash twice: a light, fast cart hits a heavy cart at rest. With a springy bumper the light cart bounces back and the heavy one rolls away; with a sticky pad they roll on together, more slowly. The total momentum is the same either way. Only the energy of motion differs: the springy bounce keeps it, the sticky crash turns part of it into heat, sound and dents.

Check yourself: a firework shell at rest bursts into two equal halves. One half flies east. What does the other do? Answer: it flies west at the same speed, so the total momentum stays zero.

Intermediate

Key ideas

  • is a vector: choose a positive direction and give velocities the other way a minus sign.
  • With no external horizontal force, in every collision, elastic or not.
  • Perfectly inelastic: both share ; here drops from to .
  • Elastic, target at rest: , , and is unchanged.

Momentum: mass times velocity

The momentum of a body is its mass multiplied by its velocity:

It is measured in kilogram metres per second (kg·m/s). Momentum has a direction: pick a positive direction along the track, and anything moving the other way has negative momentum. Mass and speed can stand in for each other: the 1 kg cart in the animation, arriving at 4 m/s, carries , as much as both carts together, 4 kg, would carry at 1 m/s.

Momentum is not kinetic energy. has no direction and grows with the square of the speed: the 1 kg cart at 4 m/s has 8 J, but the same 4 kg·m/s carried by 4 kg at 1 m/s is only 2 J.

Impulse and the force–time graph

A force changes momentum, and the change depends on how long it acts. For a steady force, Newton's second law becomes . The product is the impulse , in newton seconds (1 N·s = 1 kg·m/s); when the force varies, the impulse is the area under the force–time graph.

The same area can be tall and narrow or low and wide. A 70 kg person jumping down from 1 m lands at about 4.4 m/s, so the floor must remove about 310 kg·m/s. Landing stiff-legged stops the body in roughly 0.02 s, which takes an average net force near 15 kN, over 20 times body weight; bending the knees stretches the stop to 0.3 s and cuts the force to about 1 kN.

Why the total momentum is conserved

When two carts collide, each pushes on the other. By Newton's third law the two forces are equal and opposite at every instant, and they act for the same time, the duration of the contact. Their force–time graphs are mirror images, so the impulses are equal and opposite: whatever momentum cart 2 gains, cart 1 loses. The total is the same before and after:

Primes mark velocities after the collision, and every velocity keeps its sign. The law does not care whether the forces between the carts are springy, sticky or explosive. It needs only that no outside force acts along the track, or that outside forces are too weak or brief to matter: a rolling friction of 0.3 N acting during the 0.16 s contact changes the momentum by about 0.05 kg·m/s, about 1 % of the total.

Elastic and inelastic collisions

Momentum conservation is one equation, but a head-on collision has two unknown final velocities; the second condition concerns the kinetic energy. In an elastic collision it is conserved, as with steel balls or spring bumpers. In an inelastic collision part of it becomes heat, sound and deformation. In a perfectly inelastic collision the bodies stick and share one velocity.

For these two cases the final velocities have closed formulas; the elastic pair assumes that body 2 starts at rest.

The first needs only momentum conservation; the second uses both laws, and it implies that elastic bodies separate at the speed at which they approached. Equal masses swap velocities, as in Newton's cradle. A light body hitting a much heavier one bounces back at almost its full speed, like a ball off a wall; a heavy body hitting a light one hardly slows, and the light one flies off at nearly .

Worked example: the two tracks in the animation

Both tracks start alike: arrives at and waits at rest. The total momentum is and the kinetic energy .

On track B the sticky pad joins the carts, which then share one velocity:

Their kinetic energy is now : 6 J went into heat and squashing the pad. On track A the springy bumper makes the collision elastic:


Check: and . The carts approached at 4 m/s and separate at .

Watch the arrows. The blue arrow starts 4 units long, one unit per kg·m/s; on track B it shrinks to 1, while on track A it shrinks through zero and returns pointing left, 2 units long. The gold arrow grows to 3 units on B and to 6 on A. Head to tail they always make 4 units, and both readouts show throughout, even during the contact.

The bounce takes twice the impulse: in the same 0.16 s, cart 2 gains 6 kg·m/s on A, an average force of , but 3 kg·m/s on B, 18.75 N.

Worked example: a rear-end crash

A 1500 kg car at 20 m/s runs into the back of a 1000 kg car moving the same way at 10 m/s, and they lock together. During the 0.1 s crash road friction is negligible, so momentum is conserved:

The kinetic energy falls from to : 30 kJ goes into crumpled metal.

Now let the small car come the other way, at . The wreck moves at and keeps only : 270 kJ is lost, nine times as much, because the cars close at 30 m/s instead of 10 m/s. Both feel the same average force of 180 kN, yet the small car's velocity changes by 18 m/s in 0.1 s, a deceleration of about 18 g, and the big car's by only 12 m/s.

Common mistakes

Where you meet it

Airbags, helmets and crumple zones lengthen collisions so that the same change of momentum needs a smaller force. Guns recoil: a 4 kg rifle firing a 10 g bullet at 800 m/s kicks back at . Rockets throw exhaust backwards to move forwards, with no air to push against. Next, Work, Energy and Power follows the kinetic energy that collisions keep or lose, and Angular Momentum and Its Conservation applies the same idea to spinning bodies.

Advanced

Key ideas

  • ; two bodies push on each other equally and oppositely at every instant, so internal forces cannot change .
  • Symmetry plus Galilean relativity: equal masses that meet head-on and stick must stop, so seen from a moving car .
  • ; a collision scales only the relative part by , so sticking () loses most.
  • Momentum conservation expresses the homogeneity of space: it holds per component, in relativity () and with field momentum.

The second law in momentum form

This section rewrites Newton's second law in terms of momentum. That is the form that generalises: it handles impacts whose force nobody can measure, systems of many bodies and, later in the lesson, rockets.

The general form of the second law is not but , with : the net force on a body equals the rate at which its momentum changes. For a constant mass the two forms agree, because the mass can be taken outside the derivative: . The momentum form is also the one that survives beyond Newtonian mechanics: in special relativity replaces , and in electromagnetism the fields themselves carry momentum.

Multiply both sides by and add up over the whole contact, from the instant it begins to the instant it ends. The left side becomes the impulse and the right side the total change of momentum. This is the impulse–momentum theorem:

Its value lies in what it does not need. The force during an impact rises and falls within a fraction of a second and is rarely known in detail, yet only its integral decides the motion afterwards. A 46 g golf ball leaves the club at 70 m/s after about 0.5 ms of contact. Its momentum changes by , so the average force is , whatever the shape of the pulse. Because the theorem is a vector equation, it holds for each component separately: a horizontal impulse changes only and leaves alone.

Internal forces cancel in pairs

Why does the total momentum of two colliding carts stay the same, however hard they push on each other? Because every push comes with an equal and opposite push back. In the animation a 1 kg cart 1 arrives at 4 m/s and hits a 3 kg cart 2 at rest; on track A they meet through a springy bumper, on track B through a sticky pad. Figure 1 shows track A during the contact; the general proof follows it.

Figure 1
Figure 1. Track A during its contact (time axis zoomed). The forces and are equal and opposite, so and follow mirror ramps and their sum stays flat; dips and recovers on track A but stays low on B.
Legend
Time, the same axis for all three graphs.
Duration of the contact.
Force of the bumper on cart 2; cart 1 feels . Constant here; it is the slope of the ramp.
Momentum along the track: the vertical axis of the middle graph.
Momentum of cart 1: from 4 down to during the contact.
Momentum of cart 2: from 0 up to 6 during the contact.
Total momentum (dashed): flat at 4 throughout.
Total kinetic energy of the two carts.
Track A, springy bumper: dips to 2 J mid-contact, then returns to 8 J.
Track B, sticky pad (dashed): falls to 2 J and stays there.

Figure 1 follows the contact, which lasts ; the time axis is stretched so that the contact fills the middle of the picture. Read it from top to bottom. The top strip is the force: the bumper pushes cart 2 forward with and cart 1 backward with . By the third law the two are equal and opposite at every instant. In this figure the force is also constant while the contact lasts.

The middle graph shows the momenta. Because equals the force, the slope of each momentum graph is the force on that cart, and a constant force draws a straight ramp. climbs with slope from 0 to 6, and falls with slope from 4 to : cart 1 bounces back. Cart 2 gains 6 kg·m/s in , so . Now look at the dashed line . The two ramps are mirror images, so whatever one cart gains the other loses at the same moment, and stays at 4 kg·m/s through the whole collision, not only before and after it. The expert layer of the animation plots the same curves.

The flat line does not depend on the force being constant. A real spring pushes harder the more it is squeezed, which bends the ramps into S-shaped curves; they are still mirror images, and their sum is still flat.

The same cancellation works for any number of bodies. The force on body is the sum of the forces exerted on it by each other body of the system (internal forces) and of whatever acts from outside (external forces). Add up over all bodies. Every internal pair appears twice in the sum, once as and once as , and the third law makes . Only the external forces survive. With the total momentum, the total mass, the velocity of the centre of mass and the sum of all external forces:


The second line is the definition of the centre of mass, , differentiated once.

So the total momentum changes only through external forces, and the centre of mass moves like a single particle of mass pushed by their sum. If , is constant, however complicated the internal forces are. If only one component of is zero, for instance the horizontal one when gravity acts vertically, that component of is still conserved.

Kinetic energy can hide, momentum cannot

The bottom graph of Figure 1 shows the total kinetic energy of the two carts, and it behaves quite differently from . On track A, dips during the contact, down to 2 J at the instant both carts move at 1 m/s, then climbs back to 8 J as the bumper pushes them apart. The missing 6 J was not lost: for a moment it was stored in the squeezed spring of the bumper. On track B, with the sticky pad, falls to 2 J and stays there (dashed): the 6 J has gone into deforming and warming the pad.

Track B also needs less force. The pair leaves together at 1 m/s, so cart 2 gains only , and over the same 0.16 s the average force is , half that of track A. The two graphs together carry the main message: energy can be parked inside the bodies, as spring energy or as heat, but momentum has nowhere to hide, and it balances at every instant.

Conservation from symmetry

Momentum conservation can also be derived without the third law, from two statements about symmetry. This matters because the third law is not exact (see Limits of validity below), while momentum conservation has never been seen to fail; the symmetry argument shows where the law really comes from.

Figure 2
Figure 2. One collision seen from two frames. Top, frame : equal balls meet at and , stick and, by symmetry, stop. Bottom, frame , where every velocity is larger by : a ball at hits one at rest and the pair leaves at .
Legend
Frame of the ground (top row).
Frame of a car moving with the right-hand ball, at relative to the ground (bottom row).
Mass of each of the two identical balls; stuck together they have .
Speed of each ball in ; is the shift of every velocity from to . All arrows share one scale, so is twice as long as .

Figure 2 shows one collision seen from two frames of reference, before it on the left and after it on the right. The first assumption is mirror symmetry. In the top row, in the frame of the ground, two identical balls of mass approach each other at and and stick. Nothing in this situation prefers left to right, so the stuck pair, of mass , cannot move either way: it stays at rest.

The second assumption is Galilean relativity: an observer moving at constant velocity finds the same laws of physics, with every velocity shifted by the same amount. Take as the frame of a car keeping pace with the right-hand ball, which moves at relative to the ground. Seen from that car, every velocity is larger by , as the arrow between the rows says. The bottom row follows: the right ball is at rest, the left ball arrives at , and the pair, which stood still in , leaves at .

So a mass at striking an equal mass at rest gives at , and the bottom row balances: . Speeds alone do not balance ( in, out), and neither does kinetic energy ( in, out); the product of mass and velocity does. Building bodies of other masses from equal units and repeating the same change of frame extends the result to any pair of masses, and the quantity that always comes out the same is .

The argument also works backwards. Any two-body collision, watched from the frame that moves with the centre of mass, has total momentum zero: the bodies arrive with equal and opposite momenta, like the top row. For the animation's carts that frame moves at 1 m/s. In it cart 1 brings and cart 2 brings , and on track B the stuck pair simply stops.

The general statement is Noether's theorem (1918): every continuous symmetry of the laws of physics comes with a conserved quantity. If the laws are the same everywhere, so that moving the whole apparatus to another place changes nothing (space is homogeneous), momentum is conserved. Invariance under shifts in time gives conservation of energy, and invariance under rotations conservation of angular momentum. Because it rests on a symmetry rather than on the third law, momentum conservation holds even where the third law fails.

Energy in the centre-of-mass frame

How much kinetic energy can a collision remove, and what are the final velocities? Both questions become simple in the frame that moves with the centre of mass. This section splits the kinetic energy into a part that no collision can touch and a part that it can, and finds the final velocities without solving a quadratic equation.

Figure 3
Figure 3. Velocities on one axis. The centre-of-mass velocity lies nearer the heavier cart, and , are measured from it. An elastic collision () reverses both, so and are the mirror images of and in the dashed line.
Legend
Velocity: positions on the axis are velocities.
Velocity of the centre of mass (dashed line), written in the equations.
Mass of cart 1 (one block wide).
Mass of cart 2 (three blocks wide).
Velocity of cart 1 before the collision.
Velocity of cart 2 before the collision.
Velocity of cart 1 relative to the centre of mass, .
Velocity of cart 2 relative to the centre of mass, .
Velocity of cart 1 after the collision.
Velocity of cart 2 after the collision.
Velocity of cart 1 relative to the centre of mass after the collision: , here .
Velocity of cart 2 relative to the centre of mass after the collision: , here .

Figure 3 places the velocities of the animation's carts on one axis : cart 1, , at , and cart 2, , at ; the width of each block shows its mass. The dashed line marks the velocity of the centre of mass, called in the figure and in the equations:

Measured from the dashed line, the carts move at and : the two arrows of the top row. In this frame the total momentum is zero, , so the arrows are inversely proportional to the masses, and the heavy cart sits three times closer to than the light one.

A collision cannot move the dashed line, because the internal forces leave the total momentum, and with it , unchanged. It can only change and , and afterwards they must still satisfy . Both therefore change by the same factor. The carts separate instead of passing through each other, so the factor is negative or zero, and we write it as :

The number is the coefficient of restitution. Since , the relative velocity, it can also be read as : the fraction of the relative motion that survives the collision, from 1 for an elastic collision to 0 for a sticky one.

The lower row of Figure 3 is the elastic case, : and are the old arrows turned around, so the final velocities and are the mirror images of and in the dashed line. To return to the frame of the track, add back:


For this gives and , the result on track A. A smaller shortens both arrows by the same factor; at they vanish, and both carts leave together at , as on track B.

Now the kinetic energy. Substitute into and expand the square:

The middle term is zero, because . What remains is

with . The first term is the energy of the centre of mass, and no internal force can change it, because the momentum fixes . The second, , is the energy of motion relative to the centre of mass, and a collision acts only on it. For two bodies it depends only on the relative velocity. From and follow and ; then , which simplifies to

where is called the reduced mass.

Since is proportional to , a collision multiplies it by . For the animation , , and . The 8 J therefore splits into that no collision can touch and of relative motion. An elastic bumper gives all 6 J back. Sticking () removes all 6 J, the largest loss that momentum conservation allows, and the 2 J left is what track B keeps.

Worked problem: a half-elastic bumper

Fit the carts with a bumper of : same masses, and cart 1 again arrives at 4 m/s on cart 2 at rest. Find (a) the final velocities, (b) the kinetic energy lost, (c) the average force if the contact still lasts 0.16 s, and (d) the value of that leaves cart 1 at rest.

(a) The centre of mass still moves at , and :


Cart 1 bounces back slowly. Momentum checks: , as before.

(b) The 2 J of the centre of mass stays, and the 6 J of relative motion is multiplied by : , so is lost. Directly: .

(c) Cart 2 gains . With the formula gives , so this is times the 3 kg·m/s of the sticky case. Over 0.16 s it takes an average force of , between the 18.75 N of track B () and the 37.5 N of track A ().

(d) Cart 1 stops when , that is when , or , so . Cart 2 then carries all 4 kg·m/s, at , and . In general, with the target at rest, the striker stops when . A striker that stops dead is therefore the sign of an elastic collision only between equal masses; here it takes a rather lossy bumper.

Glancing collisions

In two or three dimensions momentum conservation is one equation per component. For two bodies in a plane, momentum gives two equations and energy, if the collision is elastic, a third, but the two final velocities have four components. The missing piece of information is the geometry of the impact, and a collision that is not head-on has to settle directions as well as speeds.

Figure 4
Figure 4. Two identical balls, ball 2 at rest, collide off-centre by the offset . Ball 2 leaves along the line of centres and ball 1 at right angles to it; the velocities close into a right triangle, .
Legend
Mass of each of the two identical balls.
Offset: distance between the path of ball 1 and the parallel line through the centre of ball 2.
Velocity of ball 1 before the collision; ball 2 is at rest.
Velocity of ball 1 after the collision, across the line of centres.
Velocity of ball 2 after the collision, along the line of centres.

Figure 4 shows an off-centre elastic collision of two identical balls of mass , ball 2 at rest. Ball 1 comes in with velocity along a path that misses the centre of ball 2 by the offset . At the moment of contact the line joining the two centres is therefore tilted away from the path. For smooth balls without spin, the contact force acts along this line of centres, and nothing acts across it.

Split each velocity into a component along the line of centres and one across it. Across the line there is no force, so those components do not change. Along the line the collision is a head-on elastic collision of equal masses, which swaps the two velocities: ball 1 hands its whole component along the line to ball 2. So ball 2 leaves along the line of centres with , and ball 1 keeps only its component across the line, , which is perpendicular to . If the balls have radius , the line of centres makes an angle with the incoming path, with , and the speeds afterwards are and . A head-on hit () passes everything to ball 2; a graze ( close to ) leaves ball 1 almost undisturbed.

The triangle on the right reaches the right angle without any geometry of the contact. Momentum conservation, with the equal masses cancelled, gives : the three velocities close into a triangle. Energy conservation gives . Squaring the first equation gives , and comparing it with the second leaves . The two legs meet at a right angle: after a glancing elastic collision of equal masses, one of them at rest, the balls leave at right angles to each other (in a head-on hit ball 1 simply stops). A snooker ball struck without spin nearly does this, and so do the tracks of slow protons striking protons at rest.

Rockets and variable mass

A rocket changes its own mass as it burns fuel, so cannot be applied to it directly. The safe route is momentum conservation for the rocket together with the exhaust it throws out.

Take a rocket of mass moving at , far from other forces, that ejects exhaust backwards at speed relative to itself. In a short time its mass changes by (a negative amount), its velocity by , and a mass of exhaust leaves at velocity . Momentum before and after must agree:

Multiplying out, appears on both sides, the two terms cancel, and the product of two small changes is negligible. What remains is . Dividing by and integrating from the initial mass to the final mass gives

Only the exhaust speed and the mass ratio matter, and the mass ratio enters only through a logarithm. With and nine tenths of the launch mass as propellant, and . That is short of the 7.8 km/s of a low orbit even before the losses to gravity and air drag. Dropping empty tanks along the way lowers the mass that is left to accelerate, which is why rockets are built in stages.

Limits of validity

Newtonian momentum is an approximation, valid for speeds far below the speed of light, . The quantity that is really conserved is , with . At , , so the true momentum is already 25 % larger than , and in particle collisions kinetic energy can even become the mass of new particles. For the carts at 4 m/s the correction is of order .

The third law is not exact either. Two charges moving at right angles to each other exert magnetic forces on each other that are not equal and opposite, so their combined mechanical momentum changes. The total balances only when the momentum stored in the electromagnetic field is counted as well. Light itself carries momentum, for light of energy . Sunlight above the atmosphere delivers 1361 W/m²; on a sheet that absorbs it, this gives a pressure of , about 4.5 µN on each square metre, enough to steer a solar sail.

In quantum mechanics momentum is tied to wavelength, , and its conservation has held in every interaction ever observed. It has even predicted particles. In beta decay the emitted electron seemed to break the conservation of energy, because its energy varied from one decay to the next. In 1930 Pauli proposed that an unseen neutral particle carries off the difference. Later measurements of the recoiling nucleus showed that it carries off momentum too: the electron and the nucleus did not fly apart with equal and opposite momenta. The neutrino was detected in 1956.

Where this leads

Invariance under rotations leads to Angular Momentum and Its Conservation, and the rotational form of the second law to Rotational Dynamics and Torque. The energy side of collisions is in Work, Energy and Power. Gas pressure is the momentum that countless molecular impacts deliver to each square metre of the walls each second, as Kinetic Theory of Gases shows, and , with the conversion of energy into mass, belongs to Special Relativity. In Particles and Forces: the Standard Model, the balance of momentum and energy reveals particles that leave no track.

Key formulas

Momentum

Momentum combines how much matter moves with how fast it moves. It is a vector along the velocity, so along a line its sign gives the direction. Doubling either the mass or the speed doubles it, which is why a light, fast body and a heavy, slow one can carry the same amount.

Symbols
momentum
mass of the body
velocity of the body (signed)

When it holds: Exact in Newtonian mechanics. Near the speed of light it becomes , larger than ; light, which has no mass, still carries momentum .

Example: The animation's 1 kg cart at 4 m/s: . The 3 kg cart would match it at only 1.33 m/s.

Conservation of momentum in a two-body collision

During the contact the two bodies push on each other with equal and opposite forces for the same time, so their changes of momentum are equal and opposite and the sum stays the same. Unprimed velocities are before the collision, primed ones after, all with their signs. It holds for every kind of collision: elastic, inelastic or explosive.

Symbols
mass of body 1
mass of body 2
velocity of body 1 before the collision
velocity of body 2 before the collision
velocity of body 1 after the collision
velocity of body 2 after the collision

When it holds: Only when the net external force along the line is zero or negligible during the collision. It holds for each component separately, and on its own it does not fix both final velocities: a second condition, such as the energy balance, is needed.

Example: Track A: .

Common velocity after a perfectly inelastic collision

When the bodies stick, they share one final velocity, so the total momentum is simply divided by the total mass. This is also the velocity of the centre of mass, before and after. The kinetic energy always drops, by .

Symbols
common velocity of the joined bodies
mass of body 1
mass of body 2
velocity of body 1 before the collision
velocity of body 2 before the collision

When it holds: Requires momentum conservation (no significant external force during the impact) and that the bodies move together afterwards. Velocities in opposite directions enter with opposite signs.

Example: Track B: , and the kinetic energy falls from 8 J to 2 J.

Elastic head-on collision with a target at rest

Solving the conservation of momentum and of kinetic energy together gives these two velocities. The bodies separate at the speed at which they approached, . If the striker bounces back (); equal masses exchange velocities; a very heavy target sends the striker back at almost .

Symbols
velocity of the striker after the collision
velocity of the target after the collision
mass of the striker
mass of the target, initially at rest
velocity of the striker before the collision

When it holds: Only for a perfectly elastic, head-on collision with body 2 initially at rest. For a moving target, use , or work in the frame where the target is at rest.

Example: Track A: and .

Impulse–momentum theorem

Integrating Newton's second law, , over time shows that the change of momentum equals the impulse, the area under the force–time graph. Only that area matters: a large force for a short time and a small force for a long time give the same change. It is a vector equation, valid for each component.

Symbols
impulse delivered by the force
net force on the body, which may vary in time
time, integrated over the interval during which the force acts
change of momentum, final minus initial

When it holds: Always, for the net force on a body. For a system of bodies the internal forces drop out, and only external impulses change the total momentum.

Example: On track A cart 2 gains 6 kg·m/s in 0.16 s: the average force is .

Kinetic energy of relative motion and reduced mass

The kinetic energy of two bodies splits into a centre-of-mass part, , which no internal force can change, and this relative part. A collision with coefficient of restitution multiplies by , so is the most energy a collision can turn into heat and deformation. The reduced mass is smaller than either mass and close to the lighter one when the other is much heavier.

Symbols
kinetic energy of the relative motion
reduced mass
relative velocity,
mass of body 1
mass of body 2

When it holds: Newtonian mechanics, any two bodies, in any number of dimensions (with the size of the relative velocity). For the loss in a collision, use the relative velocity just before impact.

Example: Animation: and , exactly the energy lost on track B.

Glossary

Momentum
Mass times velocity, : a vector that points along the velocity. Unlike kinetic energy it has a direction, and it grows only in proportion to the speed, not with its square.
Impulse
The change of momentum that a force produces by acting for some time: for a steady force, the area under the force–time graph in general. A small force acting for long and a large force acting briefly can give the same impulse.
Conservation of momentum
The total momentum of a system stays constant as long as no net external force acts on it. It holds in every collision and explosion, elastic or not.
Isolated system
A chosen group of bodies on which the net external force is zero, or negligible during the time of interest. The two carts during their 0.16 s contact are a good example.
Internal and external forces
Internal forces act between bodies of the chosen system and cancel in pairs by Newton's third law; external forces come from outside it. Only external forces can change the total momentum.
Elastic collision
A collision in which the total kinetic energy is the same before and after, as with steel balls or spring bumpers. In a head-on elastic collision the bodies separate at the speed at which they approached.
Inelastic collision
A collision in which part of the kinetic energy becomes heat, sound or lasting deformation. The total momentum is still conserved.
Perfectly inelastic collision
A collision in which the bodies stick together and move on with one common velocity. It loses the largest share of kinetic energy that momentum conservation allows: 6 of the 8 J in the animation.
Coefficient of restitution
The speed of separation divided by the speed of approach, . It is 1 for an elastic collision and 0 for a perfectly inelastic one.
Centre of mass
The mass-weighted average position of a system. Its velocity, , is fixed by the total momentum, so no collision between the bodies can change it.
Centre-of-mass frame
The reference frame that moves with the centre of mass, where the total momentum is zero. Every two-body collision looks symmetric there: the bodies approach with equal and opposite momenta.
Recoil
The backward motion of a body that pushes something else forward, such as a gun firing a bullet or a rocket ejecting exhaust. Starting from rest, the two momenta are equal and opposite.
Quantities
MomentumMass times velocity, with a sign that gives the direction along the chosen axis. The 1 kg cart at 4 m/s carries 4 kg·m/s.
MassThe inertia of a body: for a given change of momentum, a larger mass means a smaller change of velocity.
VelocityThe velocity of a body along the track, with a sign for its direction; unprimed velocities are those before the collision.
Velocity after the collisionA prime marks a value after the collision. Without a subscript, is the common velocity of bodies that stick together.
ImpulseThe integral of a force over time, equal to the change of momentum it causes; 1 N·s is the same as 1 kg·m/s.
ForceA push or pull on a body; the net force equals the rate of change of the body's momentum, .
Velocity of the centre of massTotal momentum divided by total mass, , and unchanged by any collision: 1 m/s in the animation.
Relative velocityThe velocity of body 1 as seen from body 2, : 4 m/s before the collision in the animation.
Reduced mass, the mass that goes with the relative motion. It is smaller than either mass: 0.75 kg for the 1 kg and 3 kg carts.
Kinetic energy of relative motionThe part of the kinetic energy that a collision can change, : 6 J in the animation, all of it lost when the carts stick.

Quiz

  1. Beginner Which has more momentum: a 1000 kg car at 2 m/s or a 50 kg runner at 8 m/s?

    1. The car
    2. The runner
    3. They have the same momentum
    4. Neither: momentum only exists during collisions
    Show answer

    Answer: A. The car

    p = m·v: the car has 1000 × 2 = 2000 kg·m/s, the runner 50 × 8 = 400 kg·m/s. Speed alone does not decide.

  2. Beginner A 40 kg child and an 80 kg adult stand still on the ice, facing each other, and push apart. What happens next?

    1. Both glide away at the same speed
    2. Only the one who pushed harder moves
    3. The child glides away faster than the adult, in the opposite direction
    4. They both move the same way
    Show answer

    Answer: C. The child glides away faster than the adult, in the opposite direction

    The total momentum was zero and stays zero, so the two momenta are equal and opposite: 40 × (child's speed) = 80 × (adult's speed), and the child moves twice as fast. Both feel the same push (Newton's third law), whichever of them does the pushing.

  3. Beginner A small moving cart hits a big cart at rest and they stick together. How do the joined carts move?

    1. Faster than the small cart arrived
    2. Forward, but slower than the small cart arrived
    3. Backward
    4. They stop dead
    Show answer

    Answer: B. Forward, but slower than the small cart arrived

    The total momentum is kept, but it is now shared by more mass, so the common speed is lower and in the original direction.

  4. Intermediate A 2 kg cart at 3 m/s collides with a 1 kg cart at rest and they stick together. What is their common speed?

    1. 1 m/s
    2. 1.5 m/s
    3. 2 m/s
    4. 3 m/s
    Show answer

    Answer: C. 2 m/s

    v' = m₁·v₁ / (m₁ + m₂) = 6 ÷ 3 = 2 m/s. Dividing by the moving mass only would give 3 m/s, and averaging the speeds gives 1.5 m/s.

  5. Intermediate A 0.5 kg ball hits a wall at 4 m/s and bounces straight back at 4 m/s. What is the size of its change in momentum?

    1. 0 kg·m/s
    2. 2 kg·m/s
    3. 4 kg·m/s
    4. 8 kg·m/s
    Show answer

    Answer: C. 4 kg·m/s

    Δp = m·(v' − v) = 0.5 × (−4 − 4) = −4 kg·m/s. The speed is the same but the direction reversed, so the change is not zero.

  6. Intermediate A 1 kg cart at 4 m/s hits a 3 kg cart at rest. Which outcome is impossible?

    1. Both carts move together at 1 m/s
    2. The 1 kg cart bounces back at 2 m/s and the 3 kg cart moves at 2 m/s
    3. The 1 kg cart stops and the 3 kg cart moves at 1.33 m/s
    4. The 1 kg cart bounces back at 4 m/s and the 3 kg cart moves at 2.67 m/s
    Show answer

    Answer: D. The 1 kg cart bounces back at 4 m/s and the 3 kg cart moves at 2.67 m/s

    All four keep the total momentum at 4 kg·m/s, but the last one ends with ½·1·4² + ½·3·2.67² ≈ 18.7 J of kinetic energy, more than the 8 J available. A collision can keep or lose kinetic energy, but it cannot create it without an energy source such as an explosion.

  7. Advanced A force F(t) acts on a body for a short time. The change in its momentum equals:

    1. ∫F·dx
    2. ∫F·dt
    3. F·Δx
    4. ½·F·Δt²
    Show answer

    Answer: B. ∫F·dt

    From F = dp/dt, integrating over time gives Δp = ∫F·dt, the impulse. ∫F·dx is the work, which changes kinetic energy instead.

  8. Advanced A moving body sticks to an identical body at rest. What fraction of the kinetic energy is lost?

    1. 0
    2. 1/4
    3. 1/2
    4. 3/4
    Show answer

    Answer: C. 1/2

    The lost energy is K_rel = ½·μ·v² with μ = m/2, which is half of the initial ½·m·v². The other half remains as centre-of-mass motion.